By default poker events will turn into mouse events to the browser that can be processed by the normal HTML/Javacript mouse processing. Set a custom mouse handler if you need to process incoming mouse events in some other way.
A name that's applied to the node in the monitor and other tools. This name has no effect at runtime.
This is the ID of the DOM element that is created as the parent of the component. It is used to reference other nodes in the gadget. If it is specified, it must be unique within the gadget.
Set this to true to cause the panel to be interacted with by pokers.
Set this prop to be notified when the node is assigned its endpoint address. This is not necessary for most nodes.
An alias for debugName.
Controls whether or not this node and its children are visible. If retaining the state of a node is important as it comes and goes, use the visible prop instead of omitting the node from the render function. This allows the renderer to retain the node's state even when you don't want it to draw.
The width of the panel in meters. The panel's height will be scaled by this number and the aspect ratio of the window.
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Props for AvPanel